Between the Lines: Chapter 1

Link to Work: Link 1 (work), Link 2 (video)
Age: 18 and up
Type: Ren'Py Visual Novel
Language: English
Platform: PC

Mentors: John Murray, Natalie Underberg-Goode

Mentee: Angelica Calhoun

Short Description: Guide Hansel and Gretel through their story and work to save them from an unhappily ever after.

Longer Description: Between the Lines is a Visual Novel following the story of Hansel and Gretel. Players make decisions for Hansel and Gretel in order to safely guide them to the end of the story and avoid potential dangers of the fairy tale, primarily the evil witch. Though characters in a fairy tale, Hansel and Gretel discuss the nature of the story from within it. The two children reflect modern sensibilities and discuss issues similar to experiences a young adult in modern times might have growing up and trying to become independent.

Mentoring Context: Between the Lines was created by Angelica Calhoun for her graduate student project under the advisement of John T. Murray and Dr. Natalie Underberg-Goode. Dr. Underberg-Goode offered insight into surrounding folklore and culture and assisted in keeping the project faithful in its visual representation while being an original piece. John T. Murray critiqued and helped edit the writing of the piece, and also heavily assisted in extra aspects of the programming. Both Mr. Murray and Dr. Underberg-Goode participated as part of Ms. Calhoun's graduate project committee in the creation and judgement of the Between the Lines project.

Bios: John T. Murray is an Assistant Professor of Games and Interactive Media department at the University of Central Florida, USA. He is co-author of Flash: Building the Interactive Web (MIT Press, 2014) and Adventure Games: Playing the Outsider (Bloomsbury, 2020). His research focuses on interactive narratives and reality media (augmented, virtual and mixed reality). Personal website: https://jtm.io/

Dr. Natalie Underberg-Goode is Professor and Assistant Director, Games and Interactive Media, in the Nicholson School of Communication and Media. She is also core faculty in the Texts & Technology Ph.D. program, and affiliate faculty in the Latin American Studies program. Her research examines the use of digital media to preserve and disseminate folklore and cultural heritage, with a focus on digital storytelling and participatory new media design and practice.